![]() ![]() ![]() The simulation aspects are simple, yet effective. The interface is also easy to navigate, allowing you to check up on your park’s various stats or browse various bits of scenery for purchase quite easily. Being able to rotate and place buildings and rides is quite simple, as is clicking on each guest and structure to view their statistics. Thankfully, the game’s controls are easy to figure out, and simple to use. And as someone who’s already a bit peeved by the decreasing amount of written walkthroughs and FAQs in favor of fifteen-minute videos that I have to wade through instead of simply hitting Ctrl-F, that did irk me a bit, although it arguably is just a minor gripe to others at best. Instead, the tutorial link on the main screen actually leads out of the game and to the game’s official YouTube page, consisting of a set of tutorial videos. Not even one explaining how the controls work. Immediately after beginning the game, you’re told to customize your avatar, place it on a globe to indicate your headquarters, then jump straight into the swing of things…and right off the bat, this leads one to address what felt like a pretty major flaw with Planet Coaster, and that is the lack of even a basic tutorial. And in that regard, Frontier Developments’ Planet Coaster is pretty much a success. The answer? You just create the most entertaining simulator you can think of. So know that we’ve been given such a large amount of features to work with, how do you create the next level in amusement park simulators such as these? And as various sequels and theme park simulators have come and gone over the years, things became more advanced, and our ideas became a reality in various ways. It was intense, but we all had ideas on how it everything could still be improved, like being able to ride the coasters we built. Sure, we had Theme Park before then, but this took things to the next level, allowing you to craft your own coasters and manage your park in even greater detail. I still remember the original feeling glee gamers had when the first RollerCoaster Tycoon game came out in 1999. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |